Within Tears of the Kingdom there are 60 Side Adventures, with certain standouts like "Master Kohga of the Yiga Clan" feeling more like main quests in size and complexity. These are much larger and often more segmented than normal side quests, and can span all of Hyrule. One of TotK's major innovations is the Side Adventure, a new type of quest. Hyrule could not feel so large and detailed were it not for Breath of the Wild laying its foundation, and many things like the more individualized dungeons and even Tears of the Kingdom's much-praised arm powers could only have come about with their components already prepared. The newer game wouldn't be possible without the older one, even if much of it now makes its predecessor seem primitive. Much of The Legend of Zelda: Tears of the Kingdom is built on its predecessor Breath of the Wild.
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